On the one hand, Rainbow Six Siege is popular, and on the other hand, this year she will hit nine years-a huge term for the game-service. Maybe it’s time to release a sequel to refresh Siege and rid him of accumulated old problems? One of the leaders of the game does not think so.
Some players who complain about technical errors in Siege, It is believed that the whole thing is in the old engine: they say, the game by the ninth year of life has turned into a dilapidated creaky house, where everything holds on a adhesive tape and a good word. So, a sequel is needed at least in order to update the engine.
But the creative leader nonukonlinecasinos.uk/ Siege Alexander Karpazis (Alexander Karpazis) opposes:
I can say with confidence that we probably have one of the best engines in the world among PVP shutters. We have a magnificent team, where there is a huge unit for the engine – every month it systematically improves methods thanks to which we can release content faster, more rich, more stable and more.
The idea to change the engine to some other finished solution is simply not suitable for the needs of extremely competitive and demanding games like Siege. I will not call the names, but you saw the games that released the sequel and completely failed, because there you had to re -do absolutely everything that you already did in the first game.
It can be a very annoying process, very expensive and in the end does not give any benefit. We see success where you know what you have and you can build on this foundation. Thanks to this, we know that we can lead Siege Further to the future.
We are sure that this game can live forever with those people, talents and tools that we have today.
In the coming months Siege It will not disappear exactly: Ubisoft Already presented the first plans for the development of the game in the ninth year.
