Konami engages in a remake Metal Gear Solid 3: Snake Eater. Unlike a dubious reprint, Metal Gear Solid δ more ambitious and at least offers a graphic created on a modern engine.
The remake is made on Unreal Engine 5, and a fresh trailer was recorded inside the game in real time. In addition to advanced graphics in Δ promise to make a three -dimensional sound, but the details have not yet been disclosed.
Most likely, there will be no radical changes in the plot and gameplay: for the remake they will not record the actors again, but use voice acting from the original. Release dates Metal Gear Solid Δ: Snake Eater Not yet.
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Metal Gear Solid Delta: Snake Eater
The best comments
Immediately visible a person who did not play in MGS 3
Schizophrenia here in the comments.
Animals in the top three is an important element of gameplay, so the focus on their upgrade is quite understandable and logical.
Extreme is not a indicative nongamstop-casinos.uk level of complexity. So we can say that the entire firearm arsenal is not an important part of the gameplay in Hitman, because you don’t use it to get the Silent Assassin status, or by passing Deus Ex Mankind Divated, you also do not use a gunshot, because there is a chance to die in every open skirmish, or in Dark Souls does not need an armor, an armor is not needed, an armor. because the most dangerous build is a man in shorts and with rifts
These are your problems.
And this is great.
Thriller? This is a military farc kitsch in the style of old bonds.
Therefore, we love.
Nuuu, at one time the basket and horses advertised Snake Eater through the fauna. The title of the original, as it were, hints that the heads tried to make this one of the chips of the game.
For me, this part of the atmosphere of MGS3 was, so I definitely have an emotional response on animals
It seems that the simulation of water climbs to the ground and creates such a distortion. Or something like that. In any case, this is a clear jamb and this should not be.
And what is wrong with animations from MGSV?
But on the contrary, it seemed to me that animations are almost like in the original) about arcativity: their sharpness and some cartoon is a trick, but I agree that in a more mundane, realistic and gloomy V they were, IMHO, not to the place (and I always infuriated me the sound of a rattling equipment when Snape runs. Probably because it is always the same and does not change in any way).
As I understand it, we are talking about the earth to the left of the Snayka, which somehow moves unnaturally due to the waves. As if some kind of distortion arises.
The authors of the remake want a trailer to excite interest in people, and believe that this can be done in this way, and judging by the ratio of pluses and minuses in this thread – at least in such a cut and how the trailer was generally accepted – they correctly believed
Graphic remake on another engine, they did not promise otherwise.
Thank you for this, the main thing is that the music is left to the original.
Apparently this is not quite a remake, the locations are generally 1 in 1 look, and animations are similar. And according to Grafen, this is now MGS 3 with Pachinko) What are just waiting for many)
I already recalled that fan demo of the beginning of the MGS 3 on the MGS 5 engine. Beautiful.
Show me a little more gameplay, give me a demo, and I will put the money under the release.
It was the original. It sucks it in a swamp in this location if you enter the water. This is the mechanics of the game
